Sow Seed
Everyone has Six Basic Seeds to sow
Mercy (Middle English) is benevolence, forgiveness, and kindness in a variety of ethical, religious, social, and legal contexts.
Courage also called bravery or valor is the choice and willingness to confront agony, pain, danger, uncertainty, or intimidation.
In the study of the human mind, intellect refers to, describes, and identifies the ability of the human mind to reach the correct.
Cruelty is the pleasure in inflicting suffering or inaction towards another’s suffering when a clear remedy is readily available.
Coward is a trait wherein excessive fear prevents an individual from taking a risk or facing danger.
Wisdom, sapience, or sagacity is the ability to contemplate and act productively using knowledge, experience, understanding.
Reap Fruit
Everyone has Six Basic Fruits to reap
Form Karma
Everyone has Fourteen Karmas to form Healing and Unhealing
Unintention Infinity with No Thing of Primordial Period
Existence Intention Good Extreme with Blue Bright of Cold Space Father God
Intellect Intention Two Elements with Yellow Bright of Hot Galaxy Father God
Intellect Intention Five Elements with Yellow Bright of Hot Solar Mother God
Nonexistence Intention Evil Extreme with Black Dark of Cold Hole Death Lord
Mercy Intention Five Elements with White Aura of Sky Deity
Intellect Intention Five Elements with Yellow Aura of Heaven Sky Fairy Child God
Courage Intention Five Elements with Green Aura of Earth Deity
Good Intention Five Elements with Bright Blue Aura of Water Deity
Evil Intention Five Elements with Dark Red Aura of Land Ghost
Cruelty Intention Five Elements with Grey Aura of Sky Ghost
Wisdom Intention Five Elements with Tan Aura of Hell Sky Demon Devil Lord
Coward Intention Five Elements with Brown Aura of Earth Ghost
Nonexistence Intention Five Elements with Black Aura of Death Lord
Auxiliary Dharma
Equip The Auxiliary Dharma of Karma Field Form by Holding The Supreme Truth
Get Awaking by Sowing Your Good Seed of Salvation's Situation
God's Awaking
- How Many Rememberfulness or Many Prayers
- Only God to Awake All Intellect
- Only God to Awake All Courage
- Only God to Awake All Mercy
- Only God to Awake All Good
- Believe You Can Hold God's Hand in The Day Of Doom
1 Good Seed = ? Good Magnetism
1 Mercy Seed = ? Mercy Magnetism
1 Courage Seed = ? Courage Magnetism
1 Intellect Seed = ? Intellect Magnetism
Get Healing And Saving by Using Your Good Seed of Salvation's Situation
God's Healing And Saving
- How Many Forgetfulness or Many Curses
- Only God to Heal And Save All Wisdom
- Only God to Heal And Save All Coward
- Only God to Heal And Save All Cruelty
- Only God to Heal And Save All Evil
- Believe You Can Hold God's Hand in The Day Of Doom
Possessed Living Form's Body Healing = Sub Entity Died Form's Soul Saving
Thing Possessed By Sub Entity
1 Thing Obsessed By Magnetic Sub Entity Healing & Saving = ? Good Seed
1 Thing Possessed By Field Sub Entity Healing & Saving = ? Good Seed
1 Thing Reformed By Form Sub Entity Healing & Saving = ? Good Seed
Intruded Living Form's Body Healing = Entity Died Form's Soul Saving
Thing Intruded By Entity
1 Thing Resented By Magnetic Entity Healing & Saving = ? Good Seed
1 Thing Intruded By Field Entity Healing & Saving = ? Good Seed
1 Thing Deformed By Form Entity Healing & Saving = ? Good Seed
Possessed Living Form's Body Healing = Sub Entity Died Form's Soul Saving
Child Possessed By Sub Entity
1 Child Obsessed By Magnetic Sub Entity Healing & Saving = ? Good Seed
1 Child Possessed By Field Sub Entity Healing & Saving = ? Good Seed
1 Child Reformed By Form Sub Entity Healing & Saving = ? Good Seed
Intruded Living Form's Body Healing = Entity Died Form's Soul Saving
Child Intruded By Entity
1 Child Resented By Magnetic Entity Healing & Saving = ? Good Seed
1 Child Intruded By Field Entity Healing & Saving = ? Good Seed
1 Child Deformed By Form Entity Healing & Saving = ? Good Seed